Larger isn’t all the time higher. Within the case of Far: Altering Tides, a sequel to 2018’s pretty and underappreciated Far: Lone Sails, greater definitely means extra to do and see, however it doesn’t essentially imply these issues are any extra attention-grabbing. It’s nonetheless a completely beautiful and at instances nearly meditative roadtrip throughout a world stuffed with gorgeous vistas and intelligent puzzles – however developer Okomotive’s efforts to make it a extra mechanically assorted journey, whereas profitable, additionally inadvertently tip the steadiness of the unique’s method from peaceable to tedious at instances.
Far: Altering Tides places you in command of an nearly comically small individual, not less than in comparison with the massive crusing vessel they’re piloting all on their very own. Like its predecessor, it tells a narrative with little-to-no phrases, speaking data by means of visuals to typically sturdy impact. More often than not you might not know precisely what you’re doing on this apparently post-apocalyptic world, however you’ll by no means really feel misplaced both, and by no means lose motivation to maintain crusing towards the proper searching for some salvation or one other.
Propelling your ship is both carried out by unfurling a sail on high of it or by hopping round its innards to manually gas and fan a large engine. It’s a enjoyable little dance to do, asking you to scavenge sources to burn from beneath the waves as you journey, make certain the engine doesn’t overheat, and carry out different little duties in an effort to preserve you crusing easily – to not point out you’ll sometimes should hop out fully in an effort to tackle bigger obstacles blocking your manner, like large closed gates or deserted buildings. When you get a selected improve, your ship even has the flexibility to dive under the water itself and mainly grow to be a submarine, cleverly permitting you to go below some roadblocks relatively than by means of them.
However whereas that’s a flashy addition, essentially the most impactful change from the unique is that elevating your sail isn’t fairly as easy this time round. Moderately than simply urgent a button, you first have to lift a mast, then climb it, seize a rope to connect again down under, and at last alter the place of the sails to match the continuously shifting wind for optimum velocity. Moreover, there are obstacles within the background that your sails can run into and get broken, in addition to low overhangs that may knock down your mast. These additions do make the method of crusing with out your engine extra partaking, however sadly it’s largely in the identical manner that it’s important to be “engaged” whereas making an attempt to swat a fly.
Whereas Altering Tides’ surroundings is gorgeous, the 2D perspective makes it annoyingly troublesome to find out whether or not or not your sail is definitely going to hit one thing. Moreover, except you might be already on the roof of your ship, you typically have little or no time to react between seeing an oncoming overhang and really with the ability to do one thing about it, even when zoomed out. What meaning is that a few of my absolute favourite moments in Lone Sails – catching a breeze and easily having fun with its sights and music after a irritating stretch of powering the engine – are basically gone, with these sections now occupied by the concerns of sail administration, menace evaluation, and working inside to examine your radar to ensure you’re not lacking gadgets hidden beneath the waves. These added duties are nonetheless entertaining however make for a really totally different general vibe, and it’s one I grew bored with extra rapidly.
Fortunately the areas you might be crusing by means of are nonetheless a feast for the eyes and ears. The delicate rating completely matches the terrain round it (even when it’s not as memorable as Lone Sails’ unbelievable soundtrack), and your path to the proper is continuously stuffed with moments you could possibly screenshot, print out, and publish on an artwork gallery wall with out them trying misplaced. The underwater sections could be significantly beautiful, with one spotlight being a cluster of fluorescent jellyfish that I swam by means of alongside the underside of my ship.
There are some cool scripted moments all through the practically 5 hours it took me to finish Altering Tides, too – none of which I’d need to spoil. They’re grandiose in each scope and scale, they usually do a very good job of including jabs of adrenaline to an in any other case slow-paced recreation. In truth, they’re additionally the one actual supply of stress you’ll discover, because it felt like there was little or no threat of something going terribly flawed except it was explicitly designed to take action this time round – a far cry from reminiscences of my car in Lone Sails always catching on fireplace. That may make it really feel such as you’re simply going by means of the motions relatively than combating to remain transferring in any respect.