It was simply shy of a 12 months in the past at the moment that Sony first introduced the (then-unnamed) PlayStation VR2. As we speak, the corporate confirmed off the primary images of the upcoming PS5-compatible headset’s design, highlighting numerous aesthetic and purposeful modifications over 2016’s unique PSVR.
In a weblog submit Tuesday morning, Sony confirmed that the PSVR2 will mimic the final ergonomics and balancing of the primary PSVR. Meaning an adjustable headband that tucks below the again of the cranium and round to the entrance of the brow, providing a base for an adjustable scope space that hangs down in entrance of the eyes. We referred to as that design “exceedingly comfy” once we reviewed the primary PSVR again in 2016, so we’re glad Sony hasn’t messed with these ergonomics an excessive amount of this time round.

So far as important design modifications, the PSVR2 will now provide a lens adjustment dial that may slide every lens aspect to aspect to be able to match the participant’s interpupillary distance. Getting a superb match there might be key to offering a pointy focus and stopping eye pressure and movement illness in VR, which is why such lens sliders have been a typical function on headsets just like the Oculus Rift and Quest for years now.
Sony additionally highlighted the extra rounded “orb form” for the upcoming headset that it says “represents the 360-degree view that gamers really feel after they enter the digital actuality world.” The brand new, slimmer form weighs lower than the unique PSVR (although we’re undecided how a lot) regardless of the beforehand revealed addition of a force-feedback motor.

A brand new system of vents within the PSVR2 permits for cooling airflow to “keep away from having the lens fog up,” in accordance with Sony Senior Artwork Director Yujin Morisawa. New images additionally present an up to date white casing for the PSVR2’s orb-like controllers, matching the design of the headset and PS5 itself (and changing strong black prototypes proven in earlier data dumps).
Sony confirmed the final specs of the PSVR2 final month, together with OLED panels with 2,000Ă—2040 pixel decision per eye, 110-degree subject of view, eye-tracking, and an “inside-out” head-tracking system that does not require any exterior digicam {hardware}. The PSVR2 may even connect with a PlayStation 5 with a single cable, obviating the mess of wires and connection bins wanted to function Sony’s first console VR headset.
In a patent filed in 2017, Sony laid out a producing technique that would finish the issue of crepuscular ray “lens flare” in headsets like PSVR2. Sony hasn’t but highlighted any such function in its public feedback concerning the upcoming headset, although.
Whereas a Chinese language provide chain report final month prompt Sony is hoping to ship hundreds of thousands of PSVR2 headsets by the tip of 2022, there was no official affirmation of a value or launch date from Sony. The unique PlayStation VR offered over 5 million models as of early 2020.