If there’s one regard whereby Horizon Forbidden West must be deemed Horizon Forbidden Greatest, it’s the non-compulsory stuff. Each side-quest within the sport culminates with a significant reward. In some instances, you get a cool weapon or set of armor. In others, you’ll catch a story denouement richer than what the principle story has in retailer.
However Horizon Forbidden West is huge. After 60 hours, I’ve but to even come throughout all the potential non-compulsory actions. That’s to say nothing of the truth that there are—and this isn’t an exaggeration—15 totally different classes of side-quests, from fetch-quest errands to platforming-focused cauldrons to combat-heavy actions like looking grounds and the world. Look: Time is valuable. Indecision may be very actual, particularly if you’re staring, stumped, at a bible-length quest log. If you happen to’re seeking to prioritize, listed here are the side-quests you completely mustn’t miss.
Delicate spoilers for Horizon Forbidden West comply with—nothing plot-essential, just a few decoding of the sport’s mysteries.
Shadow From the Previous (Stage 7)
The place to start out it: In Barren Gentle, on the ramparts by the gate, by speaking to a guard posted up exterior a jail cell
A few of Horizon Forbidden West’s finest side-quests don’t happen in a vacuum. They’re quest chains: If you happen to begin one, it’ll kick off a collection of smaller missions that comprise one steady narrative. The primary can’t-miss chain begins with “Shadow of the Previous,” which facilities across the Eclipse—an antagonistic faction from the primary sport, Horizon Zero Daybreak—and neatly wraps a lingering narrative thread. It’s a deal with for individuals who performed, and liked, Zero Daybreak.
The Roots That Bind (Stage 15)
The place to start out it: In Plainsong, by interacting with an NPC on one of many upper-level platforms
Horizon Forbidden West’s open world is so huge that you could possibly simply miss swathes of it if you happen to don’t tackle sure side-quests. “The Roots That Bind” is a type of, sending you on an escapade by means of the mountains north of Plainsong, Horizon’s first important hub metropolis. It’s additionally one of the wide-ranging side-quests when it comes to gameplay, that includes two powerful fights, a prolonged platforming part, and a uncommon stealth section.
Thirst For the Hunt (Stage 17)
The place to start out it: By speaking to Drakka, within the Arrowhand settlement, simply southwest of The Base
Most quest chains in Horizon Forbidden West comply with a linear path. However the one which begins with “Thirst For the Hunt”—by which you must assist two divergent factions of a desert-dwelling tribe supply water—culminates in a mission the place the ball is put in your court docket: It’s important to decide on the finish that shifts how the narrative wraps up. And sure, echoing what you’d discover in, say, a basic BioWare sport, the selection just isn’t a straightforward one.
Opening the Area (Stage 18)
The place to start out it: Within the Maw of the Area metropolis (you’ll get there by way of the story)
“Opening the Area” is a fetch quest (boooo) that grants you entry to the world (yay!), simply one in all Horizon Forbidden West’s most entertaining aspect actions. Not solely do you get to run distinctive fight challenges amid more and more troublesome parameters, you’ll additionally open up a storefront that offers you entry to a few of the strongest bows and outfits within the sport.
Cauldron: Iota (Stage 22)
The place to start out it: Head northeast from Salt Chew till you hit the northern border of the map
Horizon Forbidden West handles an open-world conference (climb the tall factor to defog the map) in an unconventional method (the tall factor is a strolling dinosaur referred to as a tallneck). Smack within the heart of the map, you’ll see a tallneck for the Shining Wastes area. One catch: You’ll be able to’t summit it till method, method later within the sport, if you unlock an improve that I’m going to remain silent on as a result of it’s so rattling cool it is best to expertise the second chilly. If you wish to defog that space of the map, clear the “Cauldron: Iota” mission.
What Was Misplaced (Stage 30)
The place to start out it: In The Base, however not till you’re fairly far into the sport (as evidenced by the extent pre-req)
Few missions are extra irritating than “What Was Misplaced.” You retread a dungeon you’ve already lined. You struggle a boss you’ve already fought—twice. However the narrative payoff right here is among the many sweetest within the sport. Horizon Forbidden West is in the end hopeful, but it surely’s set in a dour, unforgiving, relentlessly brutal post-apocalypse. Take the shining moments when you will get ‘em. (Additionally you get some uncommon crafting elements that’d be a ache to supply in any other case.)
Studying Machine Strike (Stage N/A)
The place to start out it: In Chainscrape, by speaking to the particular person on the “Machine Strike” board
I’ve stated it earlier than and I’ll say it once more (and, simply being up entrance right here, doubtless repeatedly and once more): The “Machine Strike” tactical mini-game is a revelation. Don’t miss it.